The last coupleof years haveactually been fascinating for Star Wars as an IP. While the theatrical movies more than made their cash back (for the most part), and the franchise hasactually seen a current rise in the TELEVISION and books area, its videogaming existence hasactually been a bit messier. Both DICE and EA’s multiplayer-focused Star Wars Battlefront titles haveactually made strong fanbases and offered well, however Battlefront II 2017 in specific was pestered by bad press in relation to loot boxes and betting dependencies, and the LEGO Star Wars games just existed. If the ‘90s and early 2000s were house to some terrific videogames from the franchise, the mid-to-late 2010s left much to be wanted by contrast.
All of that is to state that no one was anticipating Star Wars Jedi: Fallen Order to take off the method it did in2019 Developed by Apex Legends/Titanfall developer Respawn, it initially appeared like a decent-ish character action videogame cribbing from the cherished Souls games and starring the average-looking Cal Kestis. But the videogame endedupbeing a vital and industrial success, applauded for being an old school, no-frills single gamer videogame that was well put together, and for being a well-told expedition of a Jedi shocked by Order66 The success of Fallen Order was so huge that not just was a followup in the type of 2023’s upcoming Jedi Survivor guaranteed, it permitted EA a opportunity to work on Star Wars again after Battlefront II nearly scuttled it all.
Among Fallen Order’s high points, what made its story work so well was how separated it was, even as it was choosing up simply a handful of years after Revenge of the Sith. There were familiar worlds—Dathomir and Dagobah—along with huge universe cameos in the kind of Saw Guerra and the everlasting fanboy bait that is Darth Vader. It was Vader in specific that felt like the most striking cameo; offered that Vader’s had no problem cutting down Jedi who madeitthrough the Purge, and how easily he’s eliminated those tangentially associated to his old life, that Cal endured his quick encounter with the Sith appeared to be painting the young Jedi into a possibly grim narrative corner.
In what was mostlikely that videogame’s ballsiest relocation, though, Fallen Order ended on Cal damaging the Holocron including info on Force-sensitive kids in the galaxy. Having seen that trying to start up a brand-new Jedi order might doom those kids and himself, he reliedon that things would ultimately work themselves out. It offered him and his pals on the Stinger Mantis the possibility to exist in this universe without a clear objective in mind. In turn, it provided Respawn a fairly blank canvas with what it can do with these characters throughout this particular time duration where things takeplace, simply absolutelynothing really galaxy shaking. For a franchise that’s prided itself on dealingwith an unavoidable future hanging over numerous of its characters who exist inbetween significant motionpictures—from the Ghost crew, to Ahsoka Tano and Darth Maul, to even Obi-Wan Kenobi, as of this past weekend—that aimlessness was rejuvenating.
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With any luck, that will bring over for Jedi Survivor. The veryfirst trailer is light on story, however uses peeks of Cal combating another Inquisitor, our possible primary badguy, and the sight of Cal and his android BD-1 observing an unidentified individual in a bacta tank. It exists strictly as a verification that yes, Respawn really much desires to continue making quite excellent Star Wars games. But onceagain, if you put this trailer up versus the rest of what occurred at Celebration this weekend—see the Ahsoka series tailoring up to be a Star Wars Rebels reunion, or Tales of the Jedi shorts bringing back fan favorites like Dooku and Qui-Gon—it’s more than a little unexpected that Survivor didn’t shot to follow match. There’s no shot of Cal conference Ahsoka or a young Han Solo, not even a theoretical tease of bringing in product from the Expanded Universe.
Those things will be exposed in time, definitely, duetothefactthat this is Star Wars, and that’s simply how it rolls. But if Respawn sticks to its weapons, and simply focuses on single-player experiences where Cal and co get into difficulty while occasionally brushing shoulders with tradition? That ain’t a bad sub-franchise to develop out in a galaxy far, far away.
Want more io9 news? Check out when to anticipate the mostcurrent Marvel and Star Wars launches, what’s next for the DC Universe on movie and TELEVISION, and whatever you requirement to understand about House of the Dragon and Lord of the Rings: The Rings of Power.